See the footer of code/_DEFINES/tgs.dm and code/modules/tgs/LICENSE for the MIT license.Īll assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated. The TGS DMAPI API is licensed as a subproject under the MIT license. See LICENSE and GPLv3.txt for more details. (Including tools unless their readme specifies otherwise.) Interested in some starting lore? (/tg/) LICENSEĪll code after commit 333c566b88108de218d882840e61928a9b759d8f on 2 at 4:38 PM PST is licensed under GNU AGPL v3.Īll code before commit 333c566b88108de218d882840e61928a9b759d8f on 2 at 4:38 PM PST is licensed under GNU GPL v3. ![]() Steam Page: (Lobotomy Corporation: Monster Management Simulation) We highly recommend that you try it for yourself! ![]() This server is based on the game Lobotomy Corporation created by Project Moon. It is also a place where you can find links to ban appeals, admin applications and others, which could be really useful. Here you can contact administrators, ask mentors for help, or simply discuss your rounds. A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Most wikis site only has info about the game but Russian wiki have many mods inside. To start installing mods, you will first have to install BaseMod, which you can find here (You need to have a nexus account to download it) Make sure you have the latest version of game itself (1.0.2. Hello, if you want to take a look for each wiki's you can take a look at the list below. Lobotomy Corporation Monster Management Simulation A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. ( ) is the place where most of the discussion happens, due to absence of a forum. I've already milked every bits of the nexus and i've heard of a korean site for modding LC, but i can't find it easely. ![]() ![]() Welcome to the code repository for Lobotomy Corporation 13, a fork of TeguStation.
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